Characters: Midna, Sora/Ammy, Harvey, Roxas, remind me if you're supposed to be here, sorry
Content: The hunt for the evil shades is on! Along the way, we may encounter a weird fungus on the nature floor. Can our hunting party rid the sattelite of these shades in time, or is this it for our cast of intrepid heroes?
Location: Starts on Deck 4 and moves all points up and down from there.
Warnings: We may be going to Deck 12. Or Deck 9, though any shade that ends up on Deck 9 deserves their doom. By which I mean that in dangerous testing environments, the Enrichment Center promises to always provide useful advice. For instance, Deck 9 will kill you. Try to avoid it.( It was a dark and stormy night. Somewhere, at any rate, statistics being what they are. )